It's not that Maya on a mac is godawful. It doesn't crash much and does what it should, basically. The problem stems from the fact that whoever ported it must have been blind and relied on a series of diagnostic tests to see that all the functions were working.
I can guarantee they never once opened it up and saw the fonts hanging over their baselines, the ramps that disappear if you scroll up or down, and they certainly didn't try to scrub in the channel boxes while footage was playing. This is after their "service pack 1" to fix issues like those.
Again, it works, it just doesn't work nearly as well or snappily as the windows version. It costs the same. Thanks Autodesk.
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